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Large Game Environment Creation - In-Depth Tutorial Course [UE5]

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Large Game Environment Creation - In-Depth Tutorial Course [UE5]

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种子哈希:2012ea4bf931f5797c0d0ffd60a44520f31f186b
文件大小: 34.37G
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收录时间:2024-09-16
最近下载:2025-08-29

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文件列表

  • Sourcefiles_Part1/Saves/Bake_Scene.tbscene 1.9 GB
  • Sourcefiles_Part1/Reference/Assets/Assets.pur 1.5 GB
  • Sourcefiles_Part1/Exports/ToZ/Pillar/Final_Top_Details.obj 784.6 MB
  • Sourcefiles_Part1/Exports/Bakes/Pillar/Pillar_Top_HP.obj 676.3 MB
  • Un-Timelapsed/88-Polishing Our Scene Part2 -Un-Timelapse.mp4 429.6 MB
  • Un-Timelapsed/68-Creating Masks For Our Objects Part2 - Un-Timelapse.mp4 429.3 MB
  • Un-Timelapsed/13-Doing Our Structural Level Art Part5 - Un-Timelapse.mp4 410.8 MB
  • Un-Timelapsed/62-Uv Unwrapping Our Models Part2 - Un-Timelapse.mp4 394.5 MB
  • Un-Timelapsed/12-Doing Our Structural Level Art Part4 - Un-Timelapse.mp4 391.0 MB
  • Sourcefiles_Part1/Exports/Bakes/Pillar/Pillar_Bottom_HP.obj 374.5 MB
  • Un-Timelapsed/67-Creating Masks For Our Objects Part1 -Un-Timelapse.mp4 370.2 MB
  • Un-Timelapsed/14-Doing Our Structural Level Art Part6 - Un-Timelapse.mp4 341.0 MB
  • 88-Polishing Our Scene Part2 -Timelapse.mp4 335.3 MB
  • Sourcefiles_Part1/Exports/Bakes/Plinth/Plinth_HP.obj 326.2 MB
  • 38-Creating Our Corner Arch Part2.mp4 310.9 MB
  • 13-Doing Our Structural Level Art Part5 - Timelapse.mp4 309.7 MB
  • 53-Creating Our Sand Material Part2.mp4 308.0 MB
  • 42-Creating Our Flat Pillar Part2.mp4 304.8 MB
  • 48-Polishing Our Asset Placement.mp4 304.3 MB
  • Un-Timelapsed/15-Doing Our Structural Level Art Part7 - Un-Timelapse.mp4 301.8 MB
  • 12-Doing Our Structural Level Art Part4 - Timelapse.mp4 291.4 MB
  • 40-Creating Our Small Windows.mp4 291.3 MB
  • 83-Setting Up Our Terrain Material And Sculpting.mp4 288.7 MB
  • 62-Uv Unwrapping Our Models Part2 - Timelapse.mp4 282.4 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Circle_Roof_A.spp 282.2 MB
  • 78-Adding Large Scale Variations Part3.mp4 267.9 MB
  • Un-Timelapsed/11-Doing Our Structural Level Art Part3 - Un-Timelapse.mp4 263.9 MB
  • 61-Uv Unwrapping Our Models Part1.mp4 261.3 MB
  • 68-Creating Masks For Our Objects Part2 - Timelapse.mp4 257.0 MB
  • 16-Creating Our Unique Blockout Pieces Part1.mp4 254.0 MB
  • 14-Doing Our Structural Level Art Part6 - Timelapse.mp4 251.0 MB
  • 77-Adding Large Scale Variations Part2.mp4 246.1 MB
  • 73-Creating Our Metal Texture And Adding It To Our Roof.mp4 239.7 MB
  • 69-Creating Our Tri-Planar Material.mp4 237.6 MB
  • 81-Adding Normal Map Details.mp4 236.3 MB
  • 15-Doing Our Structural Level Art Part7 - Timelapse.mp4 236.2 MB
  • 36-Creating Our Stair Railings Part3.mp4 234.6 MB
  • 86-Polishing Our Terrain Part2.mp4 234.2 MB
  • 45-Creating Our Round Roof Part3.mp4 233.7 MB
  • 33-Turning Our Trim Blockout Into Final.mp4 231.9 MB
  • 74-Doing Our First Lighting Pass Part1.mp4 230.7 MB
  • 58-Creating Our Wall Material Part5.mp4 226.5 MB
  • 09-Doing Our Structural Level Art Part1.mp4 226.2 MB
  • 70-Setting Up Parralax On Our Master Material.mp4 224.1 MB
  • 30-Creating Our Pillar Part9.mp4 222.1 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Tris_Roof_A.spp 221.3 MB
  • 67-Creating Masks For Our Objects Part1 -Timelapse.mp4 220.2 MB
  • 65-Setting Up Our First Final Object Part3.mp4 217.3 MB
  • 20-Turning Our Plinth To Final Part3.mp4 217.2 MB
  • 08-Testing Out Our Blockout Pieces.mp4 216.9 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Arch_Corner.spp 216.1 MB
  • 49-Polishing Our Final Assets Part1.mp4 214.5 MB
  • 71-Setting Up Our Vertex Painting.mp4 212.2 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Arch_A.spp 207.8 MB
  • 43-Creating Our Round Roof Part1.mp4 205.6 MB
  • 52-Creating Our Sand Material Part1.mp4 204.9 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Addon_B.spp 204.3 MB
  • 11-Doing Our Structural Level Art Part3 - Timelapse.mp4 200.4 MB
  • 32-Creating Our Pillar Part11.mp4 200.1 MB
  • 46-Creating Our Triangle Roof.mp4 199.7 MB
  • 76-Adding Large Scale Variations Part1.mp4 197.5 MB
  • 22-Creating Our Pillar Part1.mp4 195.8 MB
  • 55-Creating Our Wall Material Part2.mp4 195.0 MB
  • 31-Creating Our Pillar Part10.mp4 192.9 MB
  • 82-Adding Megascan Statues.mp4 189.9 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Arch_LongLegs.spp 186.8 MB
  • 72-Adding Vertex Colors To Our Objects.mp4 185.1 MB
  • 56-Creating Our Wall Material Part3.mp4 182.7 MB
  • 87-Polishing Our Scene Part1.mp4 176.1 MB
  • 44-Creating Our Round Roof Part2.mp4 175.4 MB
  • 47-Creating Our Addon Pieces - Narrated Timelapse.mp4 172.1 MB
  • 59-Creating Our Wall Material Part6.mp4 167.7 MB
  • 41-Creating Our Door And Flat Pillar Part1.mp4 164.6 MB
  • 01-Going Over Our Reference And Planning Part1.mp4 162.1 MB
  • 35-Creating Our Stair Railings Part2.mp4 159.7 MB
  • 60-Creating Our Wall Material Part7.mp4 159.2 MB
  • 85-Polishing Our Terrain Part1.mp4 156.2 MB
  • 37-Creating Our Corner Arch Part1.mp4 155.8 MB
  • 24-Creating Our Pillar Part3.mp4 155.6 MB
  • 25-Creating Our Pillar Part4.mp4 152.6 MB
  • 34-Creating Our Stair Railings Part1.mp4 152.2 MB
  • 39-Creating Our Other Arches.mp4 151.9 MB
  • 17-Creating Our Unique Blockout Pieces Part2.mp4 150.2 MB
  • Sourcefiles_Part1/Saves/Zbrush/Pillar_Top_Final.ZTL 141.9 MB
  • 18-Turning Our Plinth To Final Part1.mp4 136.9 MB
  • 54-Creating Our Wall Material Part1.mp4 134.7 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Sand/Sand_Master_normal.uasset 134.3 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Sand/RoughSand/Sand_Master_normal_Auto3.uasset 134.3 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Sand/RoughSand/Sand_Master_normal.uasset 134.3 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Sand/RoughSand/Sand_Master_basecolor_Auto3.uasset 134.3 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Sand/Sand_Master_basecolor.uasset 134.3 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Sand/RoughSand/Sand_Master_basecolor.uasset 134.3 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Pillar_A.spp 127.5 MB
  • 23-Creating Our Pillar Part2.mp4 126.8 MB
  • 57-Creating Our Wall Material Part4.mp4 124.7 MB
  • Sourcefiles_Part1/Saves/Final_Assets.mb 123.3 MB
  • Un-Timelapsed/29-Creating Our Pillar Part8 - Un-Timelapse.mp4 115.9 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Pillar_Square.spp 115.7 MB
  • 04-Creating Our Blockout Pieces Part2.mp4 115.6 MB
  • 27-Creating Our Pillar Part6.mp4 113.4 MB
  • 26-Creating Our Pillar Part5.mp4 113.3 MB
  • Sourcefiles_Part1/Textures/Sand_Master/Final/Sand_Master_basecolor.png 111.7 MB
  • Sourcefiles_Part1/Textures/Sand_Master/Final/RoughSand/Sand_Master_basecolor.png 111.6 MB
  • 05-Creating Our Blockout Pieces Part3.mp4 111.5 MB
  • 07-Setting Up Unreal Engine 5 And Importing Our Blockout Pieces.mp4 107.6 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Base_Scene_autosave_0.spp 106.4 MB
  • 21-Turning Our Plinth To Final Part4.mp4 105.5 MB
  • 75-Doing Our First Lighting Pass Part2.mp4 104.6 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Stair_Railing_Straight.spp 103.9 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Stair_Railing_Tilted_A.spp 101.5 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Base_Scene.spp 101.3 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Base_Scene_autosave_1.spp 101.3 MB
  • Sourcefiles_Part1/Textures/Sand_Master/Final/Sand_Master_normal.png 101.1 MB
  • 80-Creating Our Corner Damage.mp4 100.5 MB
  • 06-Creating Our Blockout Pieces Part4.mp4 99.9 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Plint_A.spp 98.7 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Stair_Endcap_A.spp 97.9 MB
  • 03-Creating Our Blockout Pieces Part1.mp4 97.2 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Addon_A.spp 95.4 MB
  • 50-Polishing Our Final Assets Part2.mp4 95.0 MB
  • 64-Setting Up Our First Final Object Part2.mp4 94.9 MB
  • 10-Doing Our Structural Level Art Part2.mp4 93.9 MB
  • 51-Going Over Our Texture Reference And Planning.mp4 91.1 MB
  • 28-Creating Our Pillar Part7.mp4 90.0 MB
  • Un-Timelapsed/84-Terrain Sculpting -Un-Timelapse.mp4 88.6 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Large_Trim_Corner_B.spp 87.9 MB
  • Sourcefiles_Part1/Textures/Sand_Master/Final/RoughSand/Sand_Master_normal.png 86.6 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Small_Window_Piece_Bend.spp 83.7 MB
  • 63-Setting Up Our First Final Object Part1.mp4 83.1 MB
  • 19-Turning Our Plinth To Final Part2.mp4 82.8 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Large_Trim_Corner_A.spp 82.4 MB
  • 84-Terrain Sculpting -Timelapse.mp4 79.4 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Stair_A.spp 79.2 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Doorway_A.spp 77.6 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset 72.4 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Small_Window_Piece_Straight.spp 68.6 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Brick_Wall/VarB/Master_Wall_normal.uasset 67.3 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Brick_Wall/Master_Wall_normal_Auto0.uasset 67.3 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Plain_Sandstone_Damaged/Master_Wall_normal_Auto4.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Plain_Sandstone/Master_Wall_normal.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Plain_Sandstone_Damaged/Master_Wall_normal.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Plain_Sandstone_Damaged/Master_Wall_normal_Auto5.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Brick_Wall/VarC/Master_Wall_basecolor.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Masks/Circle_Roof_A_Mask_Auto2.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Trim_Sheet/Normal_Trim_Base_Color_Auto1.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Brick_Wall/Master_Wall_basecolor_Auto0.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Brick_Wall/VarB/Master_Wall_basecolor.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Plain_Sandstone/Master_Wall_basecolor_Auto3.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Plain_Sandstone/Master_Wall_basecolor.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Plain_Sandstone_Damaged/Master_Wall_basecolor_Auto4.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Masks/Arch_A_Mask_Auto4.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Metal/Metal_Master_basecolor_Auto1.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Metal/Metal_Master_normal_Auto1.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Plinth/Plinth_A_normal_Auto2.uasset 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Saves/Scene_Auto1.umap 67.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Plinth/Plinth_A_ao_Auto3.uasset 67.1 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Addon_B_Mask.tga 67.1 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Arch_A_Mask.tga 67.1 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Arch_Corner_Mask.tga 67.1 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Arch_LongLegs_Mask.tga 67.1 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Circle_Roof_A_Mask.tga 67.1 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Tris_Roof_A_Mask.tga 67.1 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_A/Master_Wall_height.tga 67.1 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_B/Master_Wall_height.tga 67.1 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_C/Master_Wall_height.tga 67.1 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Plain_Wall_Damaged/Master_Wall_height.tga 67.1 MB
  • 79-Doing Our Second Lighting Pass.mp4 64.4 MB
  • 66-Setting Up Our First Final Object Part4.mp4 64.3 MB
  • Sourcefiles_Part1/Saves/Zbrush/Pillar_Top_Pieces.ZTL 58.9 MB
  • 02-Going Over Our Reference And Planning Part2.mp4 56.7 MB
  • Sourcefiles_Part1/Textures/Mask_Generation/Final_Masks/Addon_Trim_A.spp 54.4 MB
  • 89-Outro.mp4 52.3 MB
  • Sourcefiles_Part1/Saves/Zbrush/Pillar_Bottom_Final.ZTL 52.2 MB
  • Sourcefiles_Part1/Textures/Metal_Master/Final/Metal_Master_basecolor.tga 50.3 MB
  • Sourcefiles_Part1/Textures/Metal_Master/Final/Metal_Master_normal.tga 50.3 MB
  • Sourcefiles_Part1/Textures/TrimDetails/Final/Normal_Trim_Base_Color.tga 50.3 MB
  • Sourcefiles_Part1/Textures/TrimDetails/Final/Normal_Trim_normal.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Master_Wall_basecolor.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Master_Wall_normal.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_A/Master_Wall_basecolor.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_A/Master_Wall_normal.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_B/Master_Wall_basecolor.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_B/Master_Wall_normal.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_C/Master_Wall_basecolor.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Normal_Bricks_C/Master_Wall_normal.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Painted_Wall/Master_Wall_basecolor.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Painted_Wall/Master_Wall_normal.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Plain_Wall/Master_Wall_basecolor.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Plain_Wall/Master_Wall_normal.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Plain_Wall_Damaged/Master_Wall_basecolor.tga 50.3 MB
  • Sourcefiles_Part1/Textures/WallA_Master/Final/Plain_Wall_Damaged/Master_Wall_normal.tga 50.3 MB
  • Sourcefiles_Part1/Textures/Bakes/Pillar/Pillar_ao.psd 50.3 MB
  • Sourcefiles_Part1/Textures/Bakes/Pillar/Pillar_curve.psd 50.3 MB
  • Sourcefiles_Part1/Textures/Bakes/Pillar/Pillar_normal.psd 50.3 MB
  • Sourcefiles_Part1/Textures/Bakes/Pillar/Pillar_normalobj.psd 50.3 MB
  • Sourcefiles_Part1/Textures/Bakes/Plinth/Plinth_A_ao.psd 50.3 MB
  • Sourcefiles_Part1/Textures/Bakes/Plinth/Plinth_A_curve.psd 50.3 MB
  • Sourcefiles_Part1/Textures/Bakes/Plinth/Plinth_A_normal.psd 50.3 MB
  • Sourcefiles_Part1/Textures/Bakes/Plinth/Plinth_A_normalobj.psd 50.3 MB
  • Sourcefiles_Part1/Saves/Zbrush/Plinth_A.ZTL 46.8 MB
  • 29-Creating Our Pillar Part8 - Timelapse.mp4 42.8 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Saves/Scene_With_Megascans.umap 42.4 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Saves/Scene.umap 42.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Saves/Scene_Auto3.umap 41.1 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Saves/Scene_Auto2.umap 41.0 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Brick_Wall/Master_Wall_normal.uasset 37.1 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Brick_Wall/Master_Wall_normal_Auto4.uasset 37.1 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Trim_Sheet/Normal_Trim_Base_Color.uasset 36.4 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Brick_Wall/Master_Wall_basecolor.uasset 35.3 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Plain_Sandstone_Damaged/Master_Wall_basecolor.uasset 35.2 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Brick_Wall/VarC/Master_Wall_normal.uasset 33.7 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Sand/Sand_Master_roughness.uasset 33.7 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Content/Roman_Environment/Textures/Sand/RoughSand/Sand_Master_roughness.uasset 33.7 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/Sand/RoughSand/Sand_Master_roughness_Auto3.uasset 33.7 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/HDRI/herkulessaulen_4k_Auto2.uasset 33.6 MB
  • Sourcefiles_Part1/Textures/Sand_Master/Final/Sand_Master_roughness.png 33.6 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/HDRI/zavelstein_4k_Auto2.uasset 33.6 MB
  • Sourcefiles_Part2/UNREAL/Grand_Roman_Env/Saved/Autosaves/Game/Roman_Environment/Textures/HDRI/venice_sunrise_4k__1__Auto2.uasset 33.6 MB
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