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[Udemy] C# & Unity Game Developer Masterclass 2021 (2D, 3D and FPS) (2021) [En]

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[Udemy] C# & Unity Game Developer Masterclass 2021 (2D, 3D and FPS) (2021) [En]

磁力链接/BT种子简介

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文件大小: 11.16G
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收录时间:2021-06-19
最近下载:2025-08-28

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文件列表

  • 09 Hausemeister Tycoon/016 Serialization - Storing our Game State Correctly using JSON.mp4 191.2 MB
  • 08 FPS Zombie Game/006 Building our Environment - Streets and Houses.mp4 169.6 MB
  • 09 Hausemeister Tycoon/015 In App Product 2 - Adding the Collecting Manager.mp4 168.5 MB
  • 07 Mobile - Fruit Ninja/004 Making our Fruits Explode.mp4 167.0 MB
  • 08 FPS Zombie Game/129 Unity 2021 - 0807 - ZombieFPS.zip 164.2 MB
  • 06 2D - Space Invaders/013 Spring Joints.mp4 148.9 MB
  • 06 2D - Space Invaders/008 Adding Enemies - IsTrigger - TriggerEnter and Exit - learning more about collide.mp4 147.5 MB
  • 02 Code-less Fun Ball in a Maze Game/013 Polishing the game by using the Asset Store.mp4 147.3 MB
  • 07 Mobile - Fruit Ninja/008 Creating the Blade and cutting fruits.mp4 127.7 MB
  • 08 FPS Zombie Game/008 Adding Invisible walls and limitations.mp4 127.2 MB
  • 09 Hausemeister Tycoon/003 Adding a Button in World Space for our Building.mp4 125.9 MB
  • 06 2D - Space Invaders/010 Setting up The Cannon.mp4 121.7 MB
  • 08 FPS Zombie Game/007 Building our Environment - Decorations and Story.mp4 120.3 MB
  • 06 2D - Space Invaders/003 Player Movement in 3D in Depth - Forcemode, Serializefield and Fixe.mp4 118.1 MB
  • 09 Hausemeister Tycoon/002 Setting up the Project.mp4 118.0 MB
  • 01 Introduction/001 Welcome to the course - And how to get most out of it.mp4 117.9 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/014 Adding the game logic to our hang man game.mp4 117.6 MB
  • 08 FPS Zombie Game/016 Adding an Animator and Where to Find Animations (MIXAMO).mp4 116.1 MB
  • 09 Hausemeister Tycoon/007 Upgrading Buildings.mp4 115.3 MB
  • 06 2D - Space Invaders/015 Opening Doors with Keys, Rotating and Moving GameObjects via Code.mp4 114.7 MB
  • 06 2D - Space Invaders/011 Implementing the Cannon Script part 1.mp4 114.6 MB
  • 09 Hausemeister Tycoon/014 In App Product 1 - Buying Money and Removing Ads.mp4 112.7 MB
  • 08 FPS Zombie Game/012 Looking Around with MouseLook - MouseSensitivity and Clamping.mp4 109.2 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/015 Winning or Losing the game.mp4 106.5 MB
  • 02 Code-less Fun Ball in a Maze Game/008 Connecting Game Physics with UI.mp4 106.3 MB
  • 09 Hausemeister Tycoon/010 Adding the Ads Manager.mp4 104.7 MB
  • 09 Hausemeister Tycoon/006 Displaying and Collecting Profit.mp4 104.4 MB
  • 01 Introduction/007 Overview of Unitys Interface.mp4 103.7 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/003 Setting Up the Hangman.mp4 102.8 MB
  • 01 Introduction/010 GameObjects and Components in Action ending.mp4 100.6 MB
  • 06 2D - Space Invaders/007 Smooth Camera Follow Feature - LookAt- Ref Keyword - LateUpdate.mp4 100.0 MB
  • 08 FPS Zombie Game/014 Adding Gravity Manually and using Layers and Masks.mp4 99.0 MB
  • 09 Hausemeister Tycoon/004 Adding the Money Manager - Singletons and BigIntegers.mp4 98.7 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/008 For Loops in Action, and Strings are just an Array of Chars.mp4 98.6 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/007 For Loops and Incrementing and decrementing.mp4 98.4 MB
  • 05 Unity Physics - Rolling Danger/007 Adding Physics and creating prefabs.mp4 98.2 MB
  • 02 Code-less Fun Ball in a Maze Game/006 Adding A Parent GameObject and a Constant Force.mp4 94.9 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/003 Our first Code.mp4 93.9 MB
  • 07 Mobile - Fruit Ninja/010 Adding the GameManager and Scoring System.mp4 93.6 MB
  • 06 2D - Space Invaders/017 Displaying Text in the World Space.mp4 93.2 MB
  • 05 Unity Physics - Rolling Danger/008 Inputmanager and Playermovement.mp4 92.1 MB
  • 06 2D - Space Invaders/009 Prefabs.mp4 92.1 MB
  • 02 Code-less Fun Ball in a Maze Game/002 Setting up the Walls.mp4 91.7 MB
  • 09 Hausemeister Tycoon/011 Monetization Strategy - Rewarded Ads.mp4 89.5 MB
  • 08 FPS Zombie Game/027 Using Raycasts to shoot.mp4 88.9 MB
  • 05 Unity Physics - Rolling Danger/009 Setting up the Animations in the Animator.mp4 88.2 MB
  • 06 2D - Space Invaders/012 Implementing the Cannon Script part 2 - shooting with lasers.mp4 87.0 MB
  • 09 Hausemeister Tycoon/009 Adding the other Buildings.mp4 86.4 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/010 OnGui to get Key Events - how to use Contains and multiple conditions in an if s.mp4 86.3 MB
  • 07 Mobile - Fruit Ninja/016 Adding Sound and AudioClips.mp4 85.8 MB
  • 06 2D - Space Invaders/016 Understanding Gizmos and Creating them in Code.mp4 85.4 MB
  • 06 2D - Space Invaders/002 Setting up the Playground.mp4 84.7 MB
  • 05 Unity Physics - Rolling Danger/005 The Animator and Animating the Player.mp4 84.3 MB
  • 05 Unity Physics - Rolling Danger/019 Spawning Monsters Randomly using Instantiate.mp4 82.8 MB
  • 07 Mobile - Fruit Ninja/006 Spawning Fruits Part 2.mp4 82.2 MB
  • 09 Hausemeister Tycoon/017 Moving the Camera.mp4 81.0 MB
  • 06 2D - Space Invaders/018 Winning Platform and Coroutines.mp4 80.5 MB
  • 07 Mobile - Fruit Ninja/013 GameOver GUI And Resetting the Scene.mp4 80.4 MB
  • 09 Hausemeister Tycoon/005 Buying Buildings.mp4 80.1 MB
  • 02 Code-less Fun Ball in a Maze Game/022 Unity 2021 - 0209 - CodelessGame.zip 79.5 MB
  • 02 Code-less Fun Ball in a Maze Game/021 Unity 2021 - 0208 - CodelessGame.zip 79.5 MB
  • 02 Code-less Fun Ball in a Maze Game/020 Unity 2021 - 0207 - CodelessGame.zip 79.5 MB
  • 02 Code-less Fun Ball in a Maze Game/014 Unity 2021 - 0202 - CodelessGame.zip 79.5 MB
  • 02 Code-less Fun Ball in a Maze Game/013 Unity 2021 - 0201 - CodelessGame.zip 79.5 MB
  • 08 FPS Zombie Game/021 Baking the NavMesh and using the NavMesh Agent.mp4 78.6 MB
  • 06 2D - Space Invaders/004 Adding Jumping and Using The Space Key for That.mp4 77.4 MB
  • 09 Hausemeister Tycoon/008 Formatting the Money.mp4 76.8 MB
  • 05 Unity Physics - Rolling Danger/018 Destroy the player on collision with enemy.mp4 73.4 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/016 Using Methods in our Guess The Number Game.mp4 72.6 MB
  • 02 Code-less Fun Ball in a Maze Game/012 Adding Audio to the game.mp4 71.2 MB
  • 08 FPS Zombie Game/017 Adding Transitions and Animations.mp4 71.0 MB
  • 09 Hausemeister Tycoon/013 Preparing in App Purchases.mp4 70.6 MB
  • 07 Mobile - Fruit Ninja/017 Preparing the Game for Mobile.mp4 70.4 MB
  • 05 Unity Physics - Rolling Danger/011 Has Exit Time explained.mp4 70.1 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/006 Using Random Range and The Length of an Array.mp4 69.4 MB
  • 02 Code-less Fun Ball in a Maze Game/010 Adding a Glass.mp4 68.7 MB
  • 05 Unity Physics - Rolling Danger/012 Spawning Bullets using Instatiate and InvokeRepeating.mp4 68.2 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/006 Connecting a script to a button and using debug.log to write on the.mp4 68.0 MB
  • 07 Mobile - Fruit Ninja/011 Adding the Bomb to our Game and Stop it once hit.mp4 66.4 MB
  • 08 FPS Zombie Game/040 Main Menu Setup.mp4 66.3 MB
  • 07 Mobile - Fruit Ninja/005 Spawning Fruits Part 1.mp4 66.2 MB
  • 08 FPS Zombie Game/011 Adding the Main Character to the Game - How to use Clipping.mp4 66.2 MB
  • 02 Code-less Fun Ball in a Maze Game/009 Adding the Winning UI.mp4 66.1 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/005 Adding The GUI.mp4 65.6 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/004 Using Deltatime to display a timer.mp4 65.6 MB
  • 05 Unity Physics - Rolling Danger/010 Finishing the Animator settings.mp4 65.6 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/018 Challenge 2.mp4 65.5 MB
  • 05 Unity Physics - Rolling Danger/017 Ignoring specific Physics Colliders Using Tags. Bullets can destroy.mp4 64.9 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/017 Resetting a Game by using the SceneManager.mp4 64.6 MB
  • 08 FPS Zombie Game/029 Adding Enemy Health and Make them killable.mp4 63.9 MB
  • 05 Unity Physics - Rolling Danger/004 Slicing and Animating our bullet.mp4 63.8 MB
  • 08 FPS Zombie Game/033 Writing the GameManager that takes care of Spawning Enemies Randomly.mp4 62.2 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/002 Setting up the UI.mp4 60.9 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/005 Introduction to Arrays.mp4 60.8 MB
  • 05 Unity Physics - Rolling Danger/014 Make Bullets follow the player.mp4 60.5 MB
  • 02 Code-less Fun Ball in a Maze Game/007 Adding our First UI by adding Buttons.mp4 60.4 MB
  • 08 FPS Zombie Game/035 Displaying the Rounds.mp4 59.9 MB
  • 06 2D - Space Invaders/006 Raycasting and Avoiding Jump spamming part 2.mp4 58.8 MB
  • 06 2D - Space Invaders/005 Avoiding Jumpspamming using Collision Detection.mp4 58.4 MB
  • 07 Mobile - Fruit Ninja/012 Spawning Bombs randomly.mp4 58.0 MB
  • 08 FPS Zombie Game/034 Enemies call their Death, and a neat little trick assigning the Gam.mp4 58.0 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/012 Using Conditions in our game.mp4 57.4 MB
  • 08 FPS Zombie Game/013 Player Movement using a Character Controller.mp4 56.7 MB
  • 08 FPS Zombie Game/038 Displaying Statistics at the end of the game.mp4 54.8 MB
  • 08 FPS Zombie Game/032 Adding Spawn locations.mp4 54.5 MB
  • 05 Unity Physics - Rolling Danger/003 Setting up our Map.mp4 54.1 MB
  • 05 Unity Physics - Rolling Danger/015 Destroying the Bullets with OnCollisionEnter2D.mp4 54.0 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/014 Working with Text Objects in Unity and Code.mp4 53.9 MB
  • 08 FPS Zombie Game/015 Adding Jumping.mp4 53.7 MB
  • 08 FPS Zombie Game/023 Make Enemy Run after us and Loop The Run Animation.mp4 53.6 MB
  • 08 FPS Zombie Game/037 Game Over Screen.mp4 52.0 MB
  • 05 Unity Physics - Rolling Danger/006 Game Difficult - Excurse.mp4 50.3 MB
  • 09 Hausemeister Tycoon/012 Monetization Strategy - Skippable Ads.mp4 49.8 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/009 Getting User Input and use it in our code.mp4 49.6 MB
  • 06 2D - Space Invaders/014 Resetting The Game using the SceneManager.mp4 49.1 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/008 Our first variable.mp4 48.8 MB
  • 08 FPS Zombie Game/022 Using the NavMeshAgent to allow the zombie to follow us.mp4 48.2 MB
  • 08 FPS Zombie Game/036 Displaying the Health.mp4 48.1 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/016 Getting Words from a Text File into the Game.mp4 47.9 MB
  • 08 FPS Zombie Game/009 Challenge - build your own city.mp4 46.6 MB
  • 01 Introduction/005 Installing Unity 2021.1.0.mp4 46.1 MB
  • 05 Unity Physics - Rolling Danger/016 Spawning Bullets differently.mp4 46.0 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/013 The Substring Method.mp4 44.8 MB
  • 05 Unity Physics - Rolling Danger/013 Make Bullets and Enemies move.mp4 44.4 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/018 Outro.mp4 44.2 MB
  • 08 FPS Zombie Game/024 Detect Collision between Enemy and Player.mp4 43.8 MB
  • 08 FPS Zombie Game/003 Setup and Looking at the URP assets.mp4 43.2 MB
  • 07 Mobile - Fruit Ninja/014 Display the Highscore and Store it permanently.mp4 42.6 MB
  • 08 FPS Zombie Game/041 Returning to Main Menu.mp4 41.2 MB
  • 08 FPS Zombie Game/005 Checking out the Assets we are going to use.mp4 40.6 MB
  • 07 Mobile - Fruit Ninja/003 What you will learn building Fruit Ninja.mp4 40.6 MB
  • 02 Code-less Fun Ball in a Maze Game/003 Adding the Player.mp4 39.9 MB
  • 08 FPS Zombie Game/002 Setting up the FPS Project and HDRP vs URP.mp4 39.0 MB
  • 01 Introduction/008 Using extra windows and changing the layout.mp4 38.6 MB
  • 08 FPS Zombie Game/031 Triggering the Recoil Animation on Shoot.mp4 38.2 MB
  • 01 Introduction/006 First Project and Checking Connection between Unity And Visual Studio.mp4 35.6 MB
  • 02 Code-less Fun Ball in a Maze Game/014 Polishing challenge.mp4 35.1 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/013 Checking if the user even entered a number.mp4 35.0 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/010 Converting Strings to Ints by using the Parse Method.mp4 34.0 MB
  • 08 FPS Zombie Game/026 Restarting the Game at 0 Health and Fixing the Pushing up by the Zombie.mp4 33.5 MB
  • 05 Unity Physics - Rolling Danger/020 Resetting the Game when the player dies.mp4 33.5 MB
  • 08 FPS Zombie Game/025 Creating the PlayerManager and Health that is reduced when Hit.mp4 32.4 MB
  • 08 FPS Zombie Game/030 Adding a Recoil Animation to the weapon.mp4 31.7 MB
  • 07 Mobile - Fruit Ninja/015 Adding more Fruits.mp4 30.7 MB
  • 02 Code-less Fun Ball in a Maze Game/004 Changing the Player-mode Tint Color to save hours.mp4 30.0 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/011 Understanding the IndexOf Method.mp4 29.8 MB
  • 08 FPS Zombie Game/039 Making the game Replayable.mp4 29.4 MB
  • 07 Mobile - Fruit Ninja/001 Introduction to the chapter.mp4 29.0 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/012 While Loops.mp4 28.7 MB
  • 02 Code-less Fun Ball in a Maze Game/011 Stopping the game once won.mp4 28.0 MB
  • 08 FPS Zombie Game/019 Starting with the Enemy AI.mp4 27.2 MB
  • 08 FPS Zombie Game/020 NavMesh and NavMesh Agent.mp4 25.2 MB
  • 08 FPS Zombie Game/004 Setting up the Scene and Looking at Skyboxes.mp4 24.5 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/009 OnGui Overview.mp4 24.1 MB
  • 08 FPS Zombie Game/018 Adding more Transitions and Has Exit Time.mp4 23.6 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/007 Variables overview.mp4 23.5 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/017 Challenge 1.mp4 23.4 MB
  • 05 Unity Physics - Rolling Danger/021 Outro.mp4 22.9 MB
  • 06 2D - Space Invaders/019 Outro.mp4 22.9 MB
  • 08 FPS Zombie Game/028 Adding A CrossHair.mp4 22.8 MB
  • 08 FPS Zombie Game/001 Introduction to the chapter.mp4 22.6 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/002 Why C#.mp4 22.5 MB
  • 07 Mobile - Fruit Ninja/007 challenge - destroying the cut fruits.mp4 21.7 MB
  • 02 Code-less Fun Ball in a Maze Game/001 Introduction to the chapter.mp4 21.7 MB
  • 01 Introduction/003 What is a game_.mp4 21.2 MB
  • 09 Hausemeister Tycoon/001 Introduction to the chapter.mp4 20.4 MB
  • 01 Introduction/004 What is a game engine_.mp4 19.8 MB
  • 08 FPS Zombie Game/010 FPS Character tricks.mp4 18.7 MB
  • 05 Unity Physics - Rolling Danger/001 Introduction to the chapter.mp4 17.7 MB
  • 07 Mobile - Fruit Ninja/009 Start vs Awake Method.mp4 17.7 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/001 Introduction to the chapter.mp4 17.1 MB
  • 01 Introduction/009 Intro To GameObjects and Components.mp4 17.0 MB
  • 02 Code-less Fun Ball in a Maze Game/015 Outro.mp4 16.1 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/015 Methods overview.mp4 15.9 MB
  • 01 Introduction/011 Outro.mp4 15.7 MB
  • 07 Mobile - Fruit Ninja/018 Outro.mp4 14.7 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/011 If Statements Overview.mp4 13.2 MB
  • 06 2D - Space Invaders/001 Introduction to the chapter.mp4 12.3 MB
  • 01 Introduction/002 Introduction to the chapter.mp4 10.5 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/019 Outro.mp4 10.3 MB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/001 Introduction to the chapter.mp4 10.0 MB
  • 05 Unity Physics - Rolling Danger/002 Introduction - what we will build.mp4 9.0 MB
  • 02 Code-less Fun Ball in a Maze Game/005 Explaining Physics and Force - Rigidbody and Torque.mp4 6.8 MB
  • 03 Learning C# by Developing Mini Games - Guess the number/004 Guess The Number Intro.mp4 5.6 MB
  • 07 Mobile - Fruit Ninja/002 Introducing Fruit Ninja.mp4 5.6 MB
  • 07 Mobile - Fruit Ninja/004 Making our Fruits Explode.en.srt 32.7 kB
  • 09 Hausemeister Tycoon/016 Serialization - Storing our Game State Correctly using JSON.en.srt 30.2 kB
  • 09 Hausemeister Tycoon/015 In App Product 2 - Adding the Collecting Manager.en.srt 28.6 kB
  • 07 Mobile - Fruit Ninja/008 Creating the Blade and cutting fruits.en.srt 25.9 kB
  • 06 2D - Space Invaders/003 Player Movement in 3D in Depth - Forcemode, Serializefield and Fixe.en.srt 24.4 kB
  • 05 Unity Physics - Rolling Danger/007 Adding Physics and creating prefabs.en.srt 22.4 kB
  • 06 2D - Space Invaders/008 Adding Enemies - IsTrigger - TriggerEnter and Exit - learning more about collide.en.srt 21.9 kB
  • 06 2D - Space Invaders/007 Smooth Camera Follow Feature - LookAt- Ref Keyword - LateUpdate.en.srt 21.8 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/015 Winning or Losing the game.en.srt 21.7 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/014 Adding the game logic to our hang man game.en.srt 21.6 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/003 Our first Code.en.srt 21.3 kB
  • 01 Introduction/007 Overview of Unitys Interface.en.srt 20.6 kB
  • 09 Hausemeister Tycoon/004 Adding the Money Manager - Singletons and BigIntegers.en.srt 20.5 kB
  • 02 Code-less Fun Ball in a Maze Game/013 Polishing the game by using the Asset Store.en.srt 20.4 kB
  • 02 Code-less Fun Ball in a Maze Game/008 Connecting Game Physics with UI.en.srt 20.2 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/003 Setting Up the Hangman.en.srt 20.2 kB
  • 01 Introduction/010 GameObjects and Components in Action ending.en.srt 20.0 kB
  • 09 Hausemeister Tycoon/014 In App Product 1 - Buying Money and Removing Ads.en.srt 19.9 kB
  • 05 Unity Physics - Rolling Danger/008 Inputmanager and Playermovement.en.srt 19.4 kB
  • 06 2D - Space Invaders/011 Implementing the Cannon Script part 1.en.srt 19.2 kB
  • 06 2D - Space Invaders/015 Opening Doors with Keys, Rotating and Moving GameObjects via Code.en.srt 19.2 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/007 For Loops and Incrementing and decrementing.en.srt 19.2 kB
  • 08 FPS Zombie Game/006 Building our Environment - Streets and Houses.en.srt 18.9 kB
  • 05 Unity Physics - Rolling Danger/005 The Animator and Animating the Player.en.srt 18.4 kB
  • 09 Hausemeister Tycoon/010 Adding the Ads Manager.en.srt 18.3 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/006 Connecting a script to a button and using debug.log to write on the.en.srt 18.3 kB
  • 07 Mobile - Fruit Ninja/010 Adding the GameManager and Scoring System.en.srt 18.2 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/004 Using Deltatime to display a timer.en.srt 17.9 kB
  • 02 Code-less Fun Ball in a Maze Game/006 Adding A Parent GameObject and a Constant Force.en.srt 17.9 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/005 Adding The GUI.en.srt 17.5 kB
  • 02 Code-less Fun Ball in a Maze Game/002 Setting up the Walls.en.srt 17.4 kB
  • 07 Mobile - Fruit Ninja/013 GameOver GUI And Resetting the Scene.en.srt 17.3 kB
  • 05 Unity Physics - Rolling Danger/019 Spawning Monsters Randomly using Instantiate.en.srt 16.9 kB
  • 05 Unity Physics - Rolling Danger/009 Setting up the Animations in the Animator.en.srt 16.9 kB
  • 06 2D - Space Invaders/013 Spring Joints.en.srt 16.4 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/008 For Loops in Action, and Strings are just an Array of Chars.en.srt 16.3 kB
  • 05 Unity Physics - Rolling Danger/003 Setting up our Map.en.srt 16.2 kB
  • 09 Hausemeister Tycoon/006 Displaying and Collecting Profit.en.srt 16.1 kB
  • 07 Mobile - Fruit Ninja/016 Adding Sound and AudioClips.en.srt 15.9 kB
  • 06 2D - Space Invaders/010 Setting up The Cannon.en.srt 15.7 kB
  • 06 2D - Space Invaders/018 Winning Platform and Coroutines.en.srt 15.7 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/002 Setting up the UI.en.srt 15.6 kB
  • 08 FPS Zombie Game/012 Looking Around with MouseLook - MouseSensitivity and Clamping.en.srt 15.6 kB
  • 09 Hausemeister Tycoon/007 Upgrading Buildings.en.srt 15.6 kB
  • 09 Hausemeister Tycoon/011 Monetization Strategy - Rewarded Ads.en.srt 15.5 kB
  • 07 Mobile - Fruit Ninja/006 Spawning Fruits Part 2.en.srt 15.3 kB
  • 05 Unity Physics - Rolling Danger/012 Spawning Bullets using Instatiate and InvokeRepeating.en.srt 15.1 kB
  • 08 FPS Zombie Game/027 Using Raycasts to shoot.en.srt 14.7 kB
  • 09 Hausemeister Tycoon/005 Buying Buildings.en.srt 14.7 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/010 OnGui to get Key Events - how to use Contains and multiple conditions in an if s.en.srt 14.6 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/012 Using Conditions in our game.en.srt 14.6 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/006 Using Random Range and The Length of an Array.en.srt 14.6 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/017 Resetting a Game by using the SceneManager.en.srt 14.6 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/016 Using Methods in our Guess The Number Game.en.srt 14.6 kB
  • 06 2D - Space Invaders/009 Prefabs.en.srt 14.6 kB
  • 07 Mobile - Fruit Ninja/005 Spawning Fruits Part 1.en.srt 14.5 kB
  • 09 Hausemeister Tycoon/003 Adding a Button in World Space for our Building.en.srt 14.5 kB
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  • 09 Hausemeister Tycoon/013 Preparing in App Purchases.en.srt 13.7 kB
  • 02 Code-less Fun Ball in a Maze Game/012 Adding Audio to the game.en.srt 13.7 kB
  • 08 FPS Zombie Game/016 Adding an Animator and Where to Find Animations (MIXAMO).en.srt 13.7 kB
  • 05 Unity Physics - Rolling Danger/018 Destroy the player on collision with enemy.en.srt 13.5 kB
  • 05 Unity Physics - Rolling Danger/004 Slicing and Animating our bullet.en.srt 13.4 kB
  • 07 Mobile - Fruit Ninja/017 Preparing the Game for Mobile.en.srt 13.2 kB
  • 06 2D - Space Invaders/016 Understanding Gizmos and Creating them in Code.en.srt 12.9 kB
  • 05 Unity Physics - Rolling Danger/010 Finishing the Animator settings.en.srt 12.8 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/005 Introduction to Arrays.en.srt 12.7 kB
  • 05 Unity Physics - Rolling Danger/017 Ignoring specific Physics Colliders Using Tags. Bullets can destroy.en.srt 12.7 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/018 Challenge 2.en.srt 12.5 kB
  • 07 Mobile - Fruit Ninja/011 Adding the Bomb to our Game and Stop it once hit.en.srt 12.4 kB
  • 01 Introduction/005 Installing Unity 2021.1.0.en.srt 12.3 kB
  • 08 FPS Zombie Game/040 Main Menu Setup.en.srt 12.3 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/009 Getting User Input and use it in our code.en.srt 11.8 kB
  • 08 FPS Zombie Game/007 Building our Environment - Decorations and Story.en.srt 11.7 kB
  • 06 2D - Space Invaders/012 Implementing the Cannon Script part 2 - shooting with lasers.en.srt 11.7 kB
  • 06 2D - Space Invaders/017 Displaying Text in the World Space.en.srt 11.6 kB
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  • 03 Learning C# by Developing Mini Games - Guess the number/007 Variables overview.en.srt 11.3 kB
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  • 09 Hausemeister Tycoon/009 Adding the other Buildings.en.srt 11.2 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/014 Working with Text Objects in Unity and Code.en.srt 11.2 kB
  • 09 Hausemeister Tycoon/017 Moving the Camera.en.srt 11.2 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/016 Getting Words from a Text File into the Game.en.srt 11.2 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/008 Our first variable.en.srt 11.1 kB
  • 05 Unity Physics - Rolling Danger/006 Game Difficult - Excurse.en.srt 10.8 kB
  • 05 Unity Physics - Rolling Danger/014 Make Bullets follow the player.en.srt 10.7 kB
  • 08 FPS Zombie Game/033 Writing the GameManager that takes care of Spawning Enemies Randomly.en.srt 10.7 kB
  • 08 FPS Zombie Game/017 Adding Transitions and Animations.en.srt 10.6 kB
  • 05 Unity Physics - Rolling Danger/015 Destroying the Bullets with OnCollisionEnter2D.en.srt 10.4 kB
  • 05 Unity Physics - Rolling Danger/016 Spawning Bullets differently.en.srt 10.2 kB
  • 08 FPS Zombie Game/021 Baking the NavMesh and using the NavMesh Agent.en.srt 10.1 kB
  • 06 2D - Space Invaders/005 Avoiding Jumpspamming using Collision Detection.en.srt 10.0 kB
  • 05 Unity Physics - Rolling Danger/013 Make Bullets and Enemies move.en.srt 9.9 kB
  • 02 Code-less Fun Ball in a Maze Game/010 Adding a Glass.en.srt 9.8 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/013 The Substring Method.en.srt 9.7 kB
  • 01 Introduction/008 Using extra windows and changing the layout.en.srt 9.5 kB
  • 06 2D - Space Invaders/006 Raycasting and Avoiding Jump spamming part 2.en.srt 9.4 kB
  • 01 Introduction/006 First Project and Checking Connection between Unity And Visual Studio.en.srt 9.4 kB
  • 08 FPS Zombie Game/013 Player Movement using a Character Controller.en.srt 9.3 kB
  • 08 FPS Zombie Game/029 Adding Enemy Health and Make them killable.en.srt 9.1 kB
  • 08 FPS Zombie Game/011 Adding the Main Character to the Game - How to use Clipping.en.srt 9.0 kB
  • 01 Introduction/001 Welcome to the course - And how to get most out of it.en.srt 8.9 kB
  • 07 Mobile - Fruit Ninja/003 What you will learn building Fruit Ninja.en.srt 8.5 kB
  • 07 Mobile - Fruit Ninja/014 Display the Highscore and Store it permanently.en.srt 8.3 kB
  • 08 FPS Zombie Game/035 Displaying the Rounds.en.srt 8.2 kB
  • 09 Hausemeister Tycoon/012 Monetization Strategy - Skippable Ads.en.srt 8.2 kB
  • 06 2D - Space Invaders/014 Resetting The Game using the SceneManager.en.srt 8.1 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/013 Checking if the user even entered a number.en.srt 8.0 kB
  • 08 FPS Zombie Game/034 Enemies call their Death, and a neat little trick assigning the Gam.en.srt 8.0 kB
  • 02 Code-less Fun Ball in a Maze Game/003 Adding the Player.en.srt 7.6 kB
  • 08 FPS Zombie Game/038 Displaying Statistics at the end of the game.en.srt 7.4 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/010 Converting Strings to Ints by using the Parse Method.en.srt 7.3 kB
  • 08 FPS Zombie Game/023 Make Enemy Run after us and Loop The Run Animation.en.srt 7.2 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/011 If Statements Overview.en.srt 7.0 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/015 Methods overview.en.srt 7.0 kB
  • 08 FPS Zombie Game/037 Game Over Screen.en.srt 6.8 kB
  • 08 FPS Zombie Game/036 Displaying the Health.en.srt 6.6 kB
  • 08 FPS Zombie Game/031 Triggering the Recoil Animation on Shoot.en.srt 6.4 kB
  • 08 FPS Zombie Game/032 Adding Spawn locations.en.srt 6.4 kB
  • 08 FPS Zombie Game/005 Checking out the Assets we are going to use.en.srt 6.3 kB
  • 05 Unity Physics - Rolling Danger/020 Resetting the Game when the player dies.en.srt 6.3 kB
  • 01 Introduction/003 What is a game_.en.srt 6.3 kB
  • 08 FPS Zombie Game/015 Adding Jumping.en.srt 6.3 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/009 OnGui Overview.en.srt 6.2 kB
  • 08 FPS Zombie Game/022 Using the NavMeshAgent to allow the zombie to follow us.en.srt 6.2 kB
  • 02 Code-less Fun Ball in a Maze Game/004 Changing the Player-mode Tint Color to save hours.en.srt 6.1 kB
  • 01 Introduction/004 What is a game engine_.en.srt 5.9 kB
  • 07 Mobile - Fruit Ninja/015 Adding more Fruits.en.srt 5.9 kB
  • 08 FPS Zombie Game/024 Detect Collision between Enemy and Player.en.srt 5.8 kB
  • 01 Introduction/009 Intro To GameObjects and Components.en.srt 5.7 kB
  • 08 FPS Zombie Game/003 Setup and Looking at the URP assets.en.srt 5.7 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/012 While Loops.en.srt 5.3 kB
  • 08 FPS Zombie Game/002 Setting up the FPS Project and HDRP vs URP.en.srt 5.2 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/011 Understanding the IndexOf Method.en.srt 5.2 kB
  • 02 Code-less Fun Ball in a Maze Game/014 Polishing challenge.en.srt 5.0 kB
  • 08 FPS Zombie Game/025 Creating the PlayerManager and Health that is reduced when Hit.en.srt 4.9 kB
  • 08 FPS Zombie Game/009 Challenge - build your own city.en.srt 4.8 kB
  • 02 Code-less Fun Ball in a Maze Game/011 Stopping the game once won.en.srt 4.8 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/017 Challenge 1.en.srt 4.7 kB
  • 05 Unity Physics - Rolling Danger/011 Has Exit Time explained.en.srt 4.7 kB
  • 07 Mobile - Fruit Ninja/007 challenge - destroying the cut fruits.en.srt 4.6 kB
  • 08 FPS Zombie Game/041 Returning to Main Menu.en.srt 4.3 kB
  • 08 FPS Zombie Game/030 Adding a Recoil Animation to the weapon.en.srt 4.2 kB
  • 08 FPS Zombie Game/019 Starting with the Enemy AI.en.srt 4.1 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/002 Why C#.en.srt 4.0 kB
  • 08 FPS Zombie Game/026 Restarting the Game at 0 Health and Fixing the Pushing up by the Zombie.en.srt 4.0 kB
  • 08 FPS Zombie Game/039 Making the game Replayable.en.srt 3.9 kB
  • 08 FPS Zombie Game/018 Adding more Transitions and Has Exit Time.en.srt 3.7 kB
  • 08 FPS Zombie Game/004 Setting up the Scene and Looking at Skyboxes.en.srt 3.7 kB
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/018 Outro.en.srt 3.3 kB
  • 02 Code-less Fun Ball in a Maze Game/005 Explaining Physics and Force - Rigidbody and Torque.en.srt 3.2 kB
  • 08 FPS Zombie Game/028 Adding A CrossHair.en.srt 3.0 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/004 Guess The Number Intro.en.srt 2.8 kB
  • 08 FPS Zombie Game/010 FPS Character tricks.en.srt 2.7 kB
  • 07 Mobile - Fruit Ninja/002 Introducing Fruit Ninja.en.srt 2.3 kB
  • 08 FPS Zombie Game/020 NavMesh and NavMesh Agent.en.srt 2.3 kB
  • 07 Mobile - Fruit Ninja/001 Introduction to the chapter.en.srt 2.2 kB
  • 08 FPS Zombie Game/001 Introduction to the chapter.en.srt 1.8 kB
  • 07 Mobile - Fruit Ninja/009 Start vs Awake Method.en.srt 1.7 kB
  • 05 Unity Physics - Rolling Danger/021 Outro.en.srt 1.7 kB
  • 06 2D - Space Invaders/019 Outro.en.srt 1.6 kB
  • 02 Code-less Fun Ball in a Maze Game/001 Introduction to the chapter.en.srt 1.6 kB
  • 05 Unity Physics - Rolling Danger/002 Introduction - what we will build.en.srt 1.5 kB
  • 09 Hausemeister Tycoon/001 Introduction to the chapter.en.srt 1.4 kB
  • 03 Learning C# by Developing Mini Games - Guess the number/001 Introduction to the chapter.en.srt 1.3 kB
  • 02 Code-less Fun Ball in a Maze Game/015 Outro.en.srt 1.3 kB
  • 05 Unity Physics - Rolling Danger/001 Introduction to the chapter.en.srt 1.2 kB
  • 01 Introduction/011 Outro.en.srt 1.2 kB
  • 07 Mobile - Fruit Ninja/018 Outro.en.srt 1.1 kB
  • 06 2D - Space Invaders/001 Introduction to the chapter.en.srt 986 Bytes
  • 01 Introduction/002 Introduction to the chapter.en.srt 796 Bytes
  • 03 Learning C# by Developing Mini Games - Guess the number/019 Outro.en.srt 785 Bytes
  • 04 Learning Advanced C# by Developing Mini Games - Hangman/001 Introduction to the chapter.en.srt 785 Bytes

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